Dropping isn't quitting — it's risk management. Know the drop costs cold before you play any format. Parent: 13-card rummy rules · Formats: variants comparison.
| Action | Points Rummy | Typical Pool Run |
|---|---|---|
| First drop (no turn taken) | 20 points | Cheapest exit — early deals |
| Second drop (turns begun) | 40 points | Rises near pool end (often 40–80) |
| Full count (hand lost) | Up to 80 | Scarifies ladder position badly |
Turns have started, your pure sequence is still theoretical, and open-pile action shows a rival is four cards from declaring. A 40-point second drop is five times cheaper than a full count — maths: scoring guide.